The prequel we didn’t want
But was kinda good
-I played this game with a STEAM Controller… It was an experience
-I find it hard to talk about this game as it is easy to spoil
Initially you will set out looking for Samael – it goes well. Samael found, mission finished right? Wrong. You learn from Samael and ya boy Vulgrim that Lucifer is making a big play and you need to take these plans and scrap them. Any devoted Darksiders fans can tell you, this is not a simple task. As you trek through the stages you learn more about Strife and his character gets to flourish, as well as this the chemistry between him and and War is what humanizes him. I will say I am not a fan of the Voice Actor change however.
I don’t want to give too much away but in the broad scheme of things: Everyone has ulterior motives and you are the unwitting duo carrying these plans to fruition.
Darksiders Genesis takes the gripping story of Darksiders 1 through 3 and just cans it. It serves as a backstory of how things came to be for the 1st game. This game focuses on why the 7 seals were created as well as touching on the backstory of the Horsemen. It is belated world building for a story that has an already brimming world. I don’t want to spoil the story for you as it is the driving factor in this game, as such it has to be good, and it’s great.
Genesis plays like the previous games but this time from an isometric view point. This allows for more arena based combat and helps when playing as Strife. For all the OG Darksiders fans, Strife has the most unconventional weapon. War – Sword, Death – Scythe, Fury – Whip. They all have one thing in common – Melee. Strife – GUNS. Now I never thought I’d say this but… Darksiders (Genesis) has excellent Gunplay.
This is facilitated by the isometric view. The view point allows you to wipe through hordes of enemies in a fluid motion. Atop this, the character switching is made simple and easy and allows for the flow of fights to continue. As the gap between yourself and the enemies shrinks you can essentially hotswap to War and just cleave through the enemies with effortless grace and destruction.
The power-ups you receive throughout the game can also aid in combat but as every Darksiders fan knows, they are for puzzles first and foremost. Strife seems to have the most puzzle orientated power-ups where as War has the Swiss Army Power-ups. Big fist to destroy crystals… or the enemies face, dealers choice. Enemies also like to drop orbs in the form of “Cores”, these Cores are used to power the player though a “Skill Tree”. Each of these core has 1 of 3 purposes – Life, Wrath or Power. Each enemy type drops them and each boss drops them too. Collecting multiple cores ups the core level and this in turn ups the buff it gives.
I am not a fan of the isometric perspective as a whole. Not just in this game but as a whole. This game helped me understand that sometimes it has more purpose than a tight budget. Though with War it seems a little redundant as we did have a War focused game, imagine the transition between Isometric and 3rd person – that would be jarring. For Strife it works well however and I cannot complain about a solid game.
The puzzles however… the weakest in the series. I found myself being lost due to the camera and the level design. Though the puzzles are a little easy. You will still spend upwards of 8 hours playing this game and you are recommended to have a certain power level to enter levels else they would be too challenging. This is where the aforementioned Cores come into play. Cores equate to power and matching a core with a socket gives you an extra little boost.
Apart from that – Its pretty standard Darksiders. Just 2 characters and an isometric view with a hub world and stages. There is a side activity in the Arena which is fun. Some enemies do end up getting stuck under the map but they just fall to their death after a few seconds – can’t complain.
Overall Darksiders Genesis is a solid addition to the Darksiders Universe. It provides backstory and foreshadowing for Darksiders 1 but I feel that is almost redundant – fans have just accepted that it’s not vital. The hardcore fans read the book and bought the comics, but those take place before this game and just help to develop the characters more. This game does the same but mainly for Strife. I feel Darksiders 4 will benefit from this game more than Darksiders 1-3 will. Anyway – Scores:
As I stated: I am not a fan of Isometric Camera Angles – Though I feel it benefits this game it also hinders some of the beauty in the game. I bet so many man hours went into making every creature look unique and every detail of each outfit was planned and perfected to look its best… only for the player to never really be able to see it. In my eyes this game is blessed with a curse. Again though, this is a personal opinion.
((8*2)+7)/3 = Total score
Our other game review can be found here.
Darksiders Genesis is available on PC, PS4, Xbox One, Switch and Stadia. More info at www.darksiders.com/