Although in my previous Backlog Diary post I mentioned that the next game I’d tackle was Breath of the Wild’s DLC content, this was one I could quickly check off the list: Alienation on PS4. I’d started this one ages ago but couldn’t complete the last level and left it there.
Alienation was a free PS Plus game back in May 2017, and is a fantastic isometric twin stick loot shooter and RPG. You play as an elite soldier with a choice of three different classes – Bio-Specialist, Sabotuer and Tank – each with their own special abilities and weapons. The general story revolves around defending the earth against swarms of alien invaders in a variety of map locations.
There’s certainly a fair bit of grinding levels required to upgrade abilites and weapons. It is pretty fun and easy to pick up and play for a few missions at a time, and its absolutely an addictive experience that rewards you handsomely for searching for weapon drops and salvaging materials for powering up your soldier. Weapon drops range in rarity from stock to legendary – with the rarer weapons equipped with extra upgrade slots
The stats of each weapon is able to customised further by re-rolling the stats, which uses up materials found during missions and by salvaging unwanted gear and armour. This is a useful way of improving the weapon damage-per-second and getting trough tough sections of missions. Bonus socket types allow cores to be added which further increase weapon power, fire rate, clip size and critical chance.
After spending a couple of hours replaying earlier levels to loot and upgrade my character and weapons I was able to finish off the final mission – attack the alien mothership and save the earth. There were a few pretty tough bosses thrown in with special abilities and strengths to make it a challenging mission!
I managed to play throught the final mothership level on solo play – taking each section slowly and making good use of my healing and wraith abilities. This was important since I had no team mates to revive my character if too much damage was taken.
Post-final mission content increases the game difficulty and resets your mission progress for another play through, and incredibly difficult weekly missions make great replayability.
This is definitely one best played in co-op – thankfully you have the option to join other players in mission, or other players can join your game in progress for a helping hand. As mission experience is shared across all players, tackling missions on higher difficulty settings is a great way to gain experience and loot rarer weapons and armour.
Here’s a quick gameplay clip from the first mission posted to our Instagram page!
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To wrap up this quick Backlog Diary entry – Alientation is recommended for fans of the developer’s previous game Dead Nation, loot shooters and twin stick co-op games.
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